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<seo title="TouchDesigner Documentation" titlemode="prepend" keywords="real-time animation, realtime animation, realtime 3D, visual synthesis, real time synthesizer, 3D visualizer sequencer,music visual syncronization, live performance, interactive artworks, art,media artist, media art, MIDI, animation, VJ, DJ, visual jockey, video jockey, interactive music video, TouchDesigner, COMP, CHOP, TOP, SOP, MAT, DAT, Documentation" description="TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences."></seo> | <seo title="TouchDesigner Documentation" titlemode="prepend" keywords="real-time animation, realtime animation, realtime 3D, visual synthesis, real time synthesizer, 3D visualizer sequencer,music visual syncronization, live performance, interactive artworks, art,media artist, media art, MIDI, animation, VJ, DJ, visual jockey, video jockey, interactive music video, TouchDesigner, COMP, CHOP, TOP, SOP, MAT, DAT, Documentation" description="TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences."></seo> | ||
− | ==TouchDesigner== | + | ==TouchDesigner Documentation== |
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Revision as of 07:26, 1 October 2019
TouchDesigner Documentation[edit]
Download[edit]
What's New Spring 2019[edit]
Highlights
- Unicode - TouchDesigner now supports unicode everywhere.
- Physics - A new group of Dynamics Components now support hard-body physics simulations using Bullet Physics Library.
- FBX COMP - New Component that loads FBX files as a network.
- USD COMP - New Component that adds support for Pixar's USD file formats (.usd .usda .usdc .usdz). USD (Universal Scene Description) is a new interchange format for sharing 3D scenes and their assets between applications.
- Custom OPs - Now C++ OPs you create have a new API allowing them to act like regular built-in operators with there own name and tab in the OP Create Dialog.
- C++ DAT - The DAT family finally gets a C++ operator to create DAT Custom OPs as well.
- Non-Commercial licenses now work with CPlusPlus OPs and Custom OPs, they no longer require a Commercial or Pro license.
- Widgets - A new set of UI components for building control panels, performance interfaces, applications and systems.
- Widget COMP - A new Panel COMP that is base component for building Widget UI systems.
- Binding - New parameter mode for bi-direction control of parameters.
- Nvidia Flow TOP / Nvidia Flow Emitter COMP use Nvidia Flow which is a volumetric fluid based simulation of a burning gas system. Control the 3 main factors of temperature, fuel, and smoke to create amazing fire and smoke simulations. *Win10/Nvidia only
- Line MAT - New material that provides constant shading of lines with 3D depth rolloff and color controls.
- Audio NDI CHOP - New audio CHOP to receive audio input over NDI.
- NDI DAT - New DAT to list all NDI sources found on the network.
- ZED TOP / ZED CHOP / ZED SOP - Adds support for Stereolabs ZED cameras.
- Lookup DAT - New DAT to lookup values between a DAT and a lookup table.
- Parameter DAT - New DAT for getting complete parameter information from any OP.
- Web Render TOP - Not technically new, but now supported on macOS and using Non-Commercial licenses!
- Offline documentation is now included with the TouchDesigner installation. When there is no internet connection, TouchDesigner will automatically use offline help.
- Rollover Help on every parameter, just hold down the 'alt' key (or 'option' on macOS) while you rollover a parameter's name to see its help!
- Dozens of new Operator Snippets for you to explore.
For the complete picture, see What's New in 099, and Release Notes for a full changelog.
Updating to the most recent build requires a key whose 'Update Date' is after the build's compile date. Check your license's 'Update Date' in the Keys section of your profile at derivative.ca. If your key is out of date, purchase '1 Year of Updates' from the store to update it for use with the most recent builds.
Non-Commercial licenses are available at no charge for personal, educational, or evaluation purposes. If you or your organization are compensated for your work with TouchDesigner, you must have a Commercial or Pro license. For a comparison of licenses see Licensing.
Getting Started[edit]
- The Getting Started Tips will help you install TouchDesigner and get it keyed and running.
- Go through First Things to Know about TouchDesigner to get an introductory overview.
- Follow along in this Introduction to TouchDesigner workshop. More workshop videos and tutorials can be found on the TouchDesigner Official Youtube page.
Tutorials and Workshop Videos[edit]
- Start with the quick primer First Things to Know about TouchDesigner followed by the Introduction to TouchDesigner workshop.
- TouchDesigner Official Youtube - A growing collection of Derivative tutorials and workshop recordings, as well as videos from previous TouchDesigner Summits.
- TouchDesigner Community Tutorials - The tutorials section of our new community feed, an amazing resource growing everyday.
- AllTD.org - An excellent resource that compiles learning materials in multi-languages from the broad TouchDesigner community, thanks to Jan Gryczan in Berlin.
- Matthew Ragan's TouchDesigner Tutorials - An excellent resource for learning TouchDesigner covering over 100 topics from a great teacher.
- Tutorials Page - A full list of tutorials available. Including user-contributed and older 088 legacy sections.
Online Courses (paid)[edit]
- TouchDesigner Workshops by Lich Pfad Studio & Stanislav Glazov - Excellent resource for GLSL, Geometry Shaders in particular and general introduction as well as intermediate material.
- TouchDesigner Tutorials by Elburz Sorkhabi & nVoid - Covering advanced topics such as Optimization, Render Picking, WebAPIs, GLSL and more.
- Learning TouchDesigner by Scott Pagano on Lynda.com - A 4h fundamentals course on TouchDesigner.
Documentation[edit]
- Browse the Wiki Categories. Also explore the navigation bar on the left using the links or search field.
- Operator Help pages - All the node types of TouchDesigner.
- Python page is the main jumping off point for all things Python in TouchDesigner. Python Reference is an alphabetical index of all Python pages in the wiki. Python Classes and Modules is grouped by subject. Also see the Introduction to Python Tutorial to learn the basics of Python scripting in TouchDesigner.
- TouchDesigner Tips - A collection of short how-to tutorials showing you how to accomplish certain tasks.
- Search documentation using the wiki advanced search page.
- Offline Help - Access the wiki when you are not connected to the internet by pre-downloading the offline documentation package.
Sample Components, Tools and Examples[edit]
- OP Snippets - Hundreds of examples found via (1) the Help -> Operator Snippets menu, or (2) right-click on any operator in any network, or (3) right-click on any operator in the OP Create menu.
- Palette Browser - In the menu Dialogs -> Palette Library, or the left-pane of the default TouchDesigner.
- .tox Component forum - User-contributed components.
Derivative Forums[edit]
- General forums - Where to get any questions answered.
- Gallery forum - What people have created with TouchDesigner.
- .tox Component forum - A collection of helpful community build components.
White Papers and Topics[edit]
- TouchDesigner Video Server Specification Guide
- NDI Performance Testing
- Projection mapping
- Generative Design
- Troubleshooting in TouchDesigner
- Video Streaming User Guide
- System Requirements
- Creating Audio with CHOPs
- Initialize Start
- numerous topics in TouchDesigner Glossary
Other Resources[edit]
- Facebook - Join us on Facebook and keep up to date with the latest TouchDesigner projects.
- TouchDesigner Help on Facebook- Massively helpful Facebook Help Group for TouchDesigner run by users.
- Vimeo - Videos posted by the TouchDesigner community on Vimeo.
- Twitter - Follow us on Twitter @1null1
- Books - Books to help you learn TouchDesigner. NEW! Writing GLSL Shaders
- Frequently Asked Questions - Frequently asked questions about TouchDesigner.
- CHOPCHOPCHOP - A marketplace for TouchDesigner Components.
- GitHub projects - Browse GitHub for a wide range of user submitted projects.
- Resources - Textures, devices, animations, movies, audio and more.
An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.
An Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a command Script, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.
An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.
An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.
Any of the procedural data operators. OPs do all the work in TouchDesigner. They "cook" and output data to other OPs, which ultimately result in new images, data and audio being generated. See Node.
A built-in panel in TouchDesigner that contains a library of components and media that can be dragged-dropped into a TouchDesigner network.