TouchDesigner imports geometry, animations and scenes using the FBX file format from Maya, 3DS Max, Cinema4D, Houdini and others
TouchDesigner currently uses the 2015.1 version of the FBX SDK. (2013.3 in older versions of TouchDesigner)
FBX is a file format and set of libraries from Autodesk that is used to exchange models, animations and image/texture data between applications. TouchDesigner reads FBX files and supports most of its features.
You can drag-drop a
.fbx into a TouchDesigner network, or import it via the menu bar File -> Import File...