Shared Mem Out COMP

From TouchDesigner Documentation
Jump to: navigation, search

Summary
[edit]

Note: Only available in TouchDesigner Educational, TouchDesigner Commercial and TouchDesigner Pro.

The Shared Mem In TOP is only available in TouchDesigner Commercial and Pro.

The Shared Mem Out COMP will write transform data to a shared memory block. This memory block can be read by another Touch process using the Shared Mem In COMP.

PythonIcon.pngsharedmemoutCOMP_Class


Parameters - Setup Page

Active active - Controls if this node cooks every frame or not.  

Shared Mem Name name - The name of the memory block it writes to.  


Parameters - Extensions Page

The Extensions parameter page sets the component's python extensions. Please see extensions for more information.

Extension Object 1 extension1 - A number of class instances that can be attached to the component.  

Extension Name 1 extname1 - Optional name to search by, instead of the instance class name.  

Promote Extension 1 promoteextension1 - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction  

Extension Object 2 extension2 - A number of class instances that can be attached to the component.  

Extension Name 2 extname2 - Optional name to search by, instead of the instance class name.  

Promote Extension 2 promoteextension2 - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction  

Extension Object 3 extension3 - A number of class instances that can be attached to the component.  

Extension Name 3 extname3 - Optional name to search by, instead of the instance class name.  

Promote Extension 3 promoteextension3 - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction  

Extension Object 4 extension4 - A number of class instances that can be attached to the component.  

Extension Name 4 extname4 - Optional name to search by, instead of the instance class name.  

Promote Extension 4 promoteextension4 - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction  

Re-Init Extensions reinitextensions - Recompile all extension objects. Normally extension objects are compiled only when they are referenced and their definitions have changed.  

TouchDesigner Build:

COMPs
Experimental:Actor • Actor • Ambient Light • Animation • Base • Blend • Bone • Bullet Solver • Button • Experimental:Button • Camera Blend • Camera • Component • Constraint • Container • Experimental:Container • Experimental:Engine • Environment Light • FBX • Field • Experimental:Field • Force • Geometry • Experimental:Geometry • Handle • Impulse Force • Light • List • Experimental:List • Null • Nvidia Flow Emitter • OP Viewer • Parameter • Replicator • Select • Shared Mem In • Shared Mem Out • Slider • Table • Time • USD • Widget • Window

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.

Any component can be extended with its own Python classes which contain python functions and data.

The component types that are used to render 3D scenes: Geometry Component contain the 3D shapes to render, plus Camera, Light, Ambient Light, Null, Bone, Handle and other component types.