Palette:mesh
Summary[edit]
The Mesh COMP creates a SOP based on the selected parametric equation in the "shape" parameter.
Parameters - Mesh Page
Help Help
- Opens this page.
Version Version
- Current version of this COMP.
Rows Rows
- The number of rows and columns. Rows are horizontal lines; Columns are vertical lines. Two rows by two columns makes a square or rectangle. For example, one row and two columns makes a single line if Connectivity is set to Rows.
For NURBS and Bzier surfaces, the Rows & Cols refer to the surface hull construction, and as such, the number of Rows and Cols should not be less than the Order in U or V.
Columns Cols
- The number of rows and columns. Rows are horizontal lines; Columns are vertical lines. Two rows by two columns makes a square or rectangle. For example, one row and two columns makes a single line if Connectivity is set to Rows.
For NURBS and Bzier surfaces, the Rows & Cols refer to the surface hull construction, and as such, the number of Rows and Cols should not be less than the Order in U or V.
Shape Shape
- ⊞ - A list of parametric equations that modifies the structure of the SOP.
- Paraboloid
paraboloid
-
- Steinbach
steinbach
-
- Sine
sine
-
- Figure 8
figure8
-
- Elliptic Torus
ellipticTorus
-
- Corkscrew
corkscrew
-
- Bohemian Dome
bohemianDome
-
- Bow
bow
-
- Maeders Owl
maedersOwl
-
- Astroidal Ellipsoid
astroidalEllipsoid
-
- Triaxial Tritorus
triAxialTriTorus
-
- Limpet Torus
limpetTorus
-
- Horn
Horn
-
- Shell
Shell
-
- Kidney
Kidney
-
- Lemniscape
Lemniscape
-
- Trianguloid
Trianguloid
-
Extra 1 Extra1
-
Extra 2 Extra2
-
Extra 3 Extra3
-
Extra 4 Extra4
-
Operator Outputs
- Output 0 -
TouchDesigner Build:
Palette |
---|
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
An Operator Family that contains its own Network inside. There are twelve 3D Object Component and eight 2D Panel Component types. See also Network Path.
An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.
A built-in panel in TouchDesigner that contains a library of components and media that can be dragged-dropped into a TouchDesigner network.