Object Merge SOP

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Summary
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The Object Merge SOP allows you to merge the geometry of several SOPs spanning different components. The SOP data will be baked so that all merged SOPs are relative to each other as if they were located using the transforms of the COMPs they originally came from.

PythonIcon.pngobjectmergeSOP_Class


Parameters - Object Merge Page

Transform Object xform - Specify a geometry component to which all the merged geometry should be transformed relative to.

SOP 1 sop1 - Each source allows you to specify a pattern of SOP paths. The geometry of each SOP is merged into this SOP. Each SOP can reside in a different component. A pattern can be a complete path to a single SOP or it may consist of wildcards, etc.

TouchDesigner Build:

SOPs
Add • Alembic • Align • Arm • Attribute Create • Attribute • Basis • Blend • Bone Group • Boolean • Box • Bridge • Cache • Cap • Capture Region • Capture • Carve • CHOP to • Circle • Clay • Clip • Convert • Copy • CPlusPlus • Creep • Curveclay • Curvesect • DAT to • Deform • Delete • Divide • Extrude • Face Track • Facet • File In • Fillet • Fit • Font • Force • Fractal • Grid • Group • Hole • Import Select • In • Introduction To SOPs id • Inverse Curve • Iso Surface • Join • Joint • Kinect • Lattice • Limit • Line • Line Thick • LOD • LSystem • Magnet • Material • Merge • Metaball • Model • Noise • Null • Object Merge • Oculus Rift • OpenVR • Out • Particle • Point • Polyloft • Polypatch • Polyreduce • Polyspline • Polystitch • Primitive • Profile • Project • Rails • Raster • Ray • Rectangle • Refine • Resample • Revolve • Script • Select • Sequence Blend • Skin • Sort • Sphere • Spring • Sprinkle • Sprite • Stitch • Subdivide • Superquad • Surfsect • Sweep • Switch • Text • Texture • Torus • Trace • Trail • Transform • Trim • Tristrip • Tube • Twist • Vertex • Wireframe • ZED