Lock Flag

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If a node is locked, it will not cook and its data will not update when inputs or parameters change. The node's data is saved in the locked operator.

Unlocked.jpg Locked.jpg

See also Flag.

Locking TOPs[edit]

A locked TOP saves the image inside the .toe file as uncompressed image data. The .toe file size will increase by the same amount as the locked image data size. A .toe file saved with locked TOP(s) can be opened by anyone and the image will remain in the TOP(s). For example, a locked Movie In TOP will keep the TOP image stored in the .toe file so it can be opened on any computer, even if the file the TOP references does not exist. If the Movie In TOP is then unlocked, the TOP will try to load the file referenced by its File parameter.

Locking SOPs[edit]

Locking a SOP prevents it from cooking so that manual modeling changes are retained instead of updating parametrically.

An Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.

TOuch Environment file, the file type used by TouchDesigner to save your project.

An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.