# Inverse Curve SOP

## Summary

The Inverse Curve SOP takes data from an Inverse Curve CHOP and builds a curve from it.

## Parameters - Page

CHOP `chop` - The path to the Inverse Curve CHOP supplying the data.

TouchDesigner Build:

Add • Experimental:Add • Alembic • Align • Arm • Attribute Create • Attribute • Experimental:Attribute • Basis • Blend • Experimental:Blend • Bone Group • Boolean • Box • Bridge • Cache • Cap • Capture Region • Capture • Carve • CHOP to • Circle • Clay • Clip • Convert • Copy • Experimental:Copy • CPlusPlus • Creep • Curveclay • Curvesect • DAT to • Deform • Delete • Divide • Extrude • Facet • File In • Fillet • Fit • Font • Force • Fractal • Grid • Group • Hole • Import Select • In • Introduction To SOPs id • Inverse Curve • Iso Surface • Join • Joint • Kinect • Lattice • Limit • Experimental:Limit • Line • Line Thick • LOD • LSystem • Magnet • Material • Merge • Metaball • Model • Noise • Null • Object Merge • Experimental:Object Merge • Oculus Rift • OpenVR • Out • Particle • Point • Experimental:Point • Polyloft • Experimental:Polyloft • Polypatch • Polyreduce • Polyspline • Polystitch • Primitive • Experimental:Primitive • Profile • Project • Rails • Experimental:Raster • Ray • Rectangle • Refine • Resample • Revolve • Script • Select • Sequence Blend • Skin • Sort • Sphere • Spring • Sprite • Stitch • Subdivide • Superquad • Surfsect • Sweep • Switch • Text • Texture • Torus • Trace • Trail • Transform • Trim • Tristrip • Tube • Twist • Vertex • Experimental:Vertex • Wireframe • ZED

An Operator Family that reads, creates and modifies 3D polygons, curves, NURBS surfaces, spheres, meatballs and other 3D surface data.

An Operator Family which operate on Channels (a series of numbers) which are used for animation, audio, mathematics, simulation, logic, UI construction, and many other applications.